Thank you for downloading v.1.7 of the AMXX realism Mod for counter-strike by [FBX]

to install: copy realism.amx into your plugins directory and edit your plugins.ini file (located in the amxx directory) to include "realism.amx" on a line. Copy the sound file kitrustle.wav into your server's "cstrike\sound" directory. You might have to make it if it doesnt already exhist. You will need a .res file or a plugin that automatically downloads files your client doesnt have in order for you clients to get this sound file. Run a search on the forums for such a thing, I know its there.

This MOD for CS changs a lot of aspects of gameplay. One of the things I like about it is that it opens up new strategies and uses for weapons that didn't exhist in the old CS. For example, all the support weapons (the shotguns and para) are now USEFUL and worth their money! The scout is actually a viable sniper weapon now, and smgs are actually quite good and should be significantly more common. Here is an outline of the changes:

-the only command a client needs to know is amx_realmenu... I know this is amxx but many people are still too used to amx and might think its a typo...
-using that menu, you can train for your use in pistols, smgs, rifles, sniper weapons, learn first aid, and heal a nearby teammate who is bleeding to death (if you know first aid)
-As an untrained player, you wont be very useful. All of the weapons will incur increased inaccuracy unless you train in a field.
-You can train twice for each field except for first aid, which you only need to train once for. When you train twice, you will see slightly better accuracy in the weapons you trained for.
-After training twice in a certain field, the behavior of the weapon acts like it normally does in counter-strike
-support weapons such as the shotguns and the para all do not incur any decrease in accuracy and come with free training. However you will get quite a bit of extra kick if you shoot while jumping with the shotguns.
-getting shot with powerful weapons or taking a lot of damage will cause you to bleed to death. Getting shot in the chest without kevlar will also cause you to being to bleed to death. Getting shot in the head will always cause you to begin to bleed to death. Certain weapons, such as the scout, will always cause you to bleed to death even if you have kevlar on if you are shot in the chest.
-stand very close to a wounded player who is bleeding to death and use the amx_realmenu to heal him. While healing him, niether of you can move, but he will stop bleeding if he hasn't already hit 1 health.
-If you bleed into 1 health, you will slip into coma and die shortly. The last player to attack you with an attack that would cause you to bleed to death will be credited with the kill.
-getting shot in the arms will hurt your accuracy. THe more often your shot the harder it is to maintain your aim. You can see why shotguns and the para are so useful now.
-getting shot in the legs will hurt your speed and your jumping abilities and make it so you take more damage from falls.
-the move your move, the more fatigued you become. Walk or stop moving to recover fatigue. Fatigued players will lose speed and their jumping abilites.
-falling from high places will hurt your legs, but only if you take damage.
-Counter-terrorists can now pick up the bomb. When they pick it up, they will begin disabling it (time is equal to mp_c4timer). Whlie disabling it, the CT will periodically play a noise of him messing with it.
-Terrorists should thus not let the bomb fall into the CTs hands. The bomb carrier should become the top priority.
-Players who die will drop their grenades for other players to pick up. To my knowledge this is the first plugin to ever do this.
-you will gain a total of $750 for each kill (it will report $450, but thats the $300 you get for a kill normally plus the $450), and lose $800 for dieing... so maybe you should go get kills rather than dieing in a save round. You will lose $800 if you die from the bomb explosion too, so just like in real life, get out of there its going to blow.
-I probably missed something but its ok, this is just most of the stuff you need to know, go enjoy this plugin!

-to enable or disable, simply set amxx_realism_enable to 0 or 1 (1 is enabled, which is the default)
-if you have a condition zero server, set the cvar amxx_realism_cscz to 1 to prevent dual grenades (recent CZ update now gives grenades just like my plugin)
-periodically a reminder in the text will tell players to bind a key to amx_realmenu (lot better than the console when your trying to heal someone)

New to v.1.7
-completely redid recoil to be authentic (no more bouncing!!!)
-gave autosnipers more recoil, depending on training
-getting shot in the arms will cause you to stumble your weapon momentarily
-added amxx_realism_cscz cvar and its features
-some minor bug fixes and adjustments to compensate for latest update